Security readout for executives and security teams
CVE-2008-3396 is a remote denial-of-service issue in Unreal Tournament 2004 servers version 3369 and earlier. Malformed packet sequences can crash the server daemon through a NULL pointer dereference. This is mainly a service availability risk for organizations still operating legacy UT2004 infrastructure. Exposure is likely limited to internet-facing or reachable Unreal Tournament 2004 servers running version 3369 or earlier. Most modern enterprise environments will have low exposure unless they host legacy game servers, labs, events, or archived public services. Prioritize remediation if any UT2004 server is internet-facing or supports a public event, community service, or business commitment. Otherwise, handle as a legacy cleanup item with targeted validation, because the known impact is service crash rather than data compromise. Mitigation focus: Inventory any UT2004 servers and confirm whether versions are 3369 or earlier.; Check vendor or trusted community guidance for fixed builds or supported replacement options.; Restrict server exposure to trusted networks where continued operation is required..
Generated from the cited source records. This long-tail analysis has not been individually reviewed by a named human.
Conservative CVE-to-ATT&CK context
These mappings and lookup hints may be relevant to the vulnerability behavior, CWE, affected product, or exposure path. Glexia-inferred context is not an official MITRE, ATT&CK, CWE, or CVE Program mapping.
ATT&CK lookup starting points
Use these exact CWE pages and searches to review the Glexia ATT&CK library from this CVE's weakness and description context.
CVE-2008-3396 mapping review
Open the CVE-to-ATT&CK bridge for reviewed, inferred, or future official mappings tied to this CVE.
Open ATT&CK lookup- Severity
- Unknown
- CVSS
- Not scored
- Known Exploited
- No
- Published
CNA and ADP enrichment extracted from CVE v5
These fields come from the CVE record and ADP containers, not from Glexia's Take. They preserve time-varying source decisions such as CISA SSVC, KEV status, CVSS metrics, and provider references.
CVSS and timeline data
No CVSS vectors or timeline events were available in the normalized CVE source material.
Source materials
- CVE List V5 sourceCVE List V5
- unrealtournament2004-packetsequence-dos(44107)CVE reference · vdb-entry, x_refsource_XF
Products and packages named in the record
CWE details
CWE links open Glexia weakness intelligence pages with official CWE context, developer remediation guidance, and related CVE mappings.
