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CVE Record

CVE-2005-1718: Buffer overflow in LS Games War Times 1.03 and earlier allows remote attackers to cause a denial of service...

Buffer overflow in LS Games War Times 1.03 and earlier allows remote attackers to cause a denial of service (server crash) via a long nickname.

UnknownCVSS not scoredNot KEV-listedUpdated
Glexia's TakeAutomated analysis

Security readout for executives and security teams

CVE-2005-1718 is a remote crash issue in LS Games War Times 1.03 and earlier. A long player nickname can trigger a buffer overflow and crash the game server. The documented impact is denial of service, not data theft or code execution. Exposure is likely limited to legacy War Times 1.03 or earlier game servers that accept remote multiplayer connections and nickname input. Modern enterprise exposure is expected to be rare unless archived game infrastructure is still internet-accessible. Low business priority for most organizations unless they operate exposed legacy War Times servers. If present, prioritize containment or retirement because the likely impact is service outage and operational disruption. Mitigation focus: Identify any War Times 1.03 or earlier servers.; Check vendor or archived advisory guidance for fixed versions.; Retire unsupported public game servers where feasible..

Prepared

Generated from the cited source records. This long-tail analysis has not been individually reviewed by a named human.

Potential ATT&CK relevance

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Vulnerability profileCVE Program record
Severity
Unknown
CVSS
Not scored
Known Exploited
No
Published
Official CVE source material

CNA and ADP enrichment extracted from CVE v5

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0ADP providers
1Source links

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Source materials

Affected products

Products and packages named in the record

VendorProductVersion / packageStatus
n/an/an/aListed
Weakness

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