Security readout for executives and security teams
CVE-2002-0964 is an availability flaw in legacy Half-Life Server versions 1.1.1.0 and earlier. A remote attacker could consume player slots with fake connection state, preventing legitimate players from joining until those entries timed out. The business impact is service disruption for exposed game servers, not data theft or system takeover based on the provided sources. Exposure appears limited to organizations still operating internet-reachable Half-Life Server 1.1.1.0 or earlier instances. The provided affected-product metadata is incomplete, so confirm actual product names, versions, and deployment status from asset inventory before treating systems as affected. Treat this as a legacy availability risk. It matters if public Half-Life servers are part of customer service, events, or revenue; otherwise priority is mainly cleanup of obsolete exposed services. There is no source-backed evidence of active exploitation or broader compromise impact. Mitigation focus: Identify any Half-Life Server deployments and confirm their exact versions.; Retire or isolate Half-Life Server 1.1.1.0 and earlier where possible.; Check current vendor or community-maintainer guidance for available updates or configuration mitigations..
Generated from the cited source records. This long-tail analysis has not been individually reviewed by a named human.
Conservative CVE-to-ATT&CK context
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ATT&CK lookup starting points
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CVE-2002-0964 mapping review
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Open ATT&CK lookup- Severity
- Unknown
- CVSS
- Not scored
- Known Exploited
- No
- Published
CNA and ADP enrichment extracted from CVE v5
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CVSS and timeline data
No CVSS vectors or timeline events were available in the normalized CVE source material.
Source materials
- CVE List V5 sourceCVE List V5
Products and packages named in the record
CWE details
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